![]() By creating a farm - an early-level divine intervention - you can automatically ensure you have enough cooking ingredients. But the most important thing to keep tabs on is hunger. There are a number of meters to keep track of, including faith, which is essentially just the overall happiness of your little community. ![]() Later on, you can put up mini-shrines that can be used as overflow. And in the early levels, at least, it’s typically full again by the time you return from a crusade. Best to empty it before heading out on a crusade. Once the shrine is full, though, it can’t store any more. Every time the devotion metre fills up, you can get a divine intervention (aka, unlock a new type of building to construct). Nab your devotion before starting crusadesĪt the shrine - that giant pillar in the centre of your town - followers will worship you, filling up your devotion metre. If you’re getting queasy or finding the visuals at all tough to parse, tweak both of these. ![]() (I’ve found 75 per cent to be the sweet spot where you still see some shake but not so much that it throws you off.) The second option, reduce camera motion, is a toggle, but it smooths things out even more. You can tone this down a bit though by opening the settings, going to the accessibility menu, and tweaking the screenshake sensitivity setting. When you get hit in Cult of the Lamb, the camera shakes. Once you’ve opened up a region, you’re good to go.) You can turn down the shaking But if you’ve opened up a particular one, and then your flock dips below that requisite, it won’t lock you out. (Also, you need a set number of followers before you can initially access each region. You’ll need to complete multiple crusades throughout each one before you can unlock a run that’ll culminate in the region’s boss. (This benefit only lasts for one run.) All the more reason to explore every room! Screenshot: Devolver You can’t finish a region in one goĬult of the Lamb has four regions: the Burton-esque Darkwood, the autumnal Anura, the watery Anchordeep, and the scary AF Silk Cradle. That said, if you’re lucky, you can stumble upon an upgrade that’ll let you keep everything you’ve found upon death. But in Cult of the Lamb, you’ll retain 75 per cent of the resources you find over the course of a crusade. Usually, when you die in a roguelike, you lose everything you’ve earned and start from scratch. Just, uh, don’t think too hard about the morals there. See a fire pit? You can smash that up to sometimes get some meat, valuable for cooking. Skeletons turn into bones, which you can sell or burn for certain rituals (cooldown abilities that offer a huge benefit to your citizens). But the inconspicuous stuff is worth breaking too. Crates and barrels could hold gold (used for most crafting recipes). Patches of tall grass obviously turn into grass, a key resource for most food generation, fertiliser, and even buildings. The only way you’ll earn as many resources as possible, and of as wide a variety as possible, is by smashing literally everything you see. All of the stuff is helpful, but really, you’re exploring for one thing: When you’re on a crusade - Cult of the Lamb’s cutesy term for “a run” - your goal is simply to find as many specialist resources, like grass and bones, as possible. You could run into a pedestal that boosts your attack in exchange for health. In Cult of the Lumb, you could find tarot cards, which give you temporary stat-boosting buffs for the duration of your run. It’s the first syllabus item in Roguelikes 101: Explore every single screen before moving on. Don’t think of Cult of the Lamb as one or the other success is contingent on splitting your time, care, and attention evenly between both sections. Then there’s the dungeon-crawling part, where you beat up occult-themed enemies on a quest to murder old gods and also find a bunch of resources for your budding town. ![]() ![]() There’s the city-building part, where you create structures and tend to various needs of your citizens, all of whom are anthropomorphic animals (and members of your cult). Give both parts of the game equal attentionĬult of the Lamb is largely bifurcated into two sections. ![]()
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